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Digital twins & sim-to-real

A point-mass twin of a rolling body ignores rotational inertia: how wrong are acceleration, slip and coast distance, and what does one calibration fix?

research/inertia-twin

Point-mass twin of a rolling body ignores rotational inertia: acceleration overstated by exactly 1+k, slip threshold k tanα/(1+k) invisible, coast distance 40–100% off, one calibration cannot fix a mixed fleet.

8 tests

What it found

A frictionless point mass overstates down-ramp acceleration by exactly 1+k (k=I/mr2: 1.4, 1.5, 2.0 for sphere, disc, hoop), so a 2 m descent takes 0.90 s instead of 1.07–1.28 s; a stick/slip simulation matches the closed forms to 3×10−4 m/s2. The slip threshold μ* = k tanα/(1+k) is invisible to the twin, and a launch speed picked in the twin to coast 1 m carries a rolling body 40–100% farther. A gain fitted on one shape removes its own error but leaves −16% to +20% fall-time error on the others (pooled fit +6.7% to −10.7%), and the twin cannot rank the shapes. Stylised: planar incline, Coulomb friction, no rolling resistance or drag, no hardware data.

A figure from its own output

Figure produced by research/inertia-twin: ratio_vs_mu
inertia-twin/experiments/ratio_vs_mu.svg, written by the project's own experiment code.

Paper, code and results

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Produced with AI assistance (Claude). Results are from the code in this repository and are simulated or stylised unless the abstract says otherwise; nothing here implies affiliation with or endorsement by any lab, researcher or company cited. MIT licensed.