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Algorithmic chip-design loops

In what order should an automated design loop run random, directed and formal checks?

research/eda-checkorder

Replays the eda-verify mutation log to cost check cascades: random simulation before formal cuts CPU by 54% with more kills; the order among cheap stages barely matters (stylised re-analysis).

5 tests

What it found

Replay of the eda-verify mutation log (91 mutants, 20 seeds), costing each check cascade in CPU seconds. Formal alone takes 16,354 s for 47 kills and 16 equivalence proofs; random simulation first and formal only on the survivors takes about 7,500 s and finds 66 of 66 killable mutants, a 54% saving. The order among the cheap stages changes the total by under 2%; the remaining cost is formal working on equivalent or timed-out mutants, which no ordering removes. Stylised: a re-analysis of one design, one solver and its timeouts; nothing new was simulated.

A figure from its own output

Figure produced by research/eda-checkorder: figure
eda-checkorder/experiments/figure.svg, written by the project's own experiment code.

Paper, code and results

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Produced with AI assistance (Claude). Results are from the code in this repository and are simulated or stylised unless the abstract says otherwise; nothing here implies affiliation with or endorsement by any lab, researcher or company cited. MIT licensed.