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Robot societies among people

If allies fade when they see the crowd walking away from them, does the robots' tip survive?

research/society-allywatch

Allies who convert only when they have watched the crowd walk the other way. With 20% allies, fading at rate c times the share of R in their memory tips more crowds than a constant rate c once robots are 0.10 or more (12/12 vs 10/12 at c = 0.01, robots 0.10; 4/12 vs 0/12 at c = 0.03), but does nothing below 0.05. Stylised

5 tests

What it found

The society-allyfade crowd (200 people, memory 9, error 0.02, 12 seeds, 1500 rounds) with 20% allies who walk the robots' side, comparing a constant fade rate c with a rate c×f, where f is the share of the ally's own memory on the other side. At c = 0.01 and robot share 0.10 all 12 crowds tip with watching allies (about 26 of 40 allies still there) against 10 with constant fading; at c = 0.03 it is 4 against 0 at 0.10 and 12 against 10 at 0.15; at 0.05 robots only 2 of 12 tip at c = 0.01 against 0. The first rounds are the same in both rules (memories start all R, so f = 1), so the gain comes only after the tip begins: allies who watch it stay. Below 0.05 robots, or at c ≥ 0.1, neither rule tips. Stylised: the discouragement rule and its rates are assumed, not measured; simulated walkers only.

A figure from its own output

Figure produced by research/society-allywatch: tipped_by_robot_share
society-allywatch/experiments/tipped_by_robot_share.svg, written by the project's own experiment code.

Paper, code and results

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Proper scoring & elicitation28Effort & peer prediction9Verification games & slashing19Detection & tolerances14Markets as routers13Prediction-market design9Paying contributors8Decentralised training systems23Digital twins & sim-to-real164LLM chip design loops40Robot manufacturing loops53Ambient AI assistant46Self-replicating manufacturing34Simulation-first design64Engineered clothing45Task-specific AI accelerators40Algorithmic chip-design loops42Open-source purpose-built robots44The software-engineering loop43Adversarial human imitation41Open-source residential construction41Autonomous multi-angle capture34Sensing, imaging and 3D31Energy supply and dense energy storage39Robot societies among people31Agentic co-design of low-cost robots27Laundry-hanging robots25Machine learning on qualitative data23Robots on the building site27Civilizations & group psychology1History & human sciences1

Produced with AI assistance (Claude). Results are from the code in this repository and are simulated or stylised unless the abstract says otherwise; nothing here implies affiliation with or endorsement by any lab, researcher or company cited. MIT licensed.