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How should Shapley payments be sampled and audited?

research/shapley-sampling

Auditing sampled Shapley payments: exact estimator variances in a saturating game, permutation sampling is exactly efficient but stratified sampling has 6–8× lower variance (zero for equal contributors) at up to 7% budget error, antithetic reversal gives 1.6× lower RMSE, Hoeffding sample counts are 4–5× conservative.

9 tests

What it found

In a saturating contribution game v(S)=1−exp(−Σwi) every estimator variance is exact. Permutation sampling always pays out exactly v(N) but is noisy; size-stratified sampling has 6–8× lower variance (exactly zero for equal contributors) yet misses the pot by up to 7% in a run; reversing each permutation cuts RMSE 1.6× at no cost; Hoeffding sample counts are 4–5× larger than needed, and stratification finds the top-3 payees with about 4× fewer samples. Stylised, n≤10.

A figure from its own output

Figure produced by research/shapley-sampling: rank_recovery
shapley-sampling/experiments/rank_recovery.svg, written by the project's own experiment code.

Paper, code and results

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Produced with AI assistance (Claude). Results are from the code in this repository and are simulated or stylised unless the abstract says otherwise; nothing here implies affiliation with or endorsement by any lab, researcher or company cited. MIT licensed.