Your floor
Fill in your floor and games, then click Work out the games. Only what a credit earns and at least one game are required; the rest default to zero.
Result
Every game, best first
| Game | Profit per week | Payback, months | Break-even plays | Plays for target | Per sq ft per year | Verdict |
|---|
If credits earn more or less
| Credit price change | Floor profit per week | Per year | Margin |
|---|
If prizes cost more or less
| Prize cost change | Floor profit per week | Per year |
|---|
What it does, and what it leaves to you
- Revenue: plays per week times credits per play times what a credit earns you. Card and platform fees come off it.
- Prizes: plays times tickets per play times your prize cost per ticket. The ticket value is your own cost, not the price printed on a prize.
- Floor cost: each game's square feet times rent, plus the power figure spread over weeks, plus repairs and parts as a share of the game's cost per year. Staff, insurance and the venue's other costs are not allocated.
- Payback: game cost divided by weekly profit. Verdicts: keep if it pays back within your target, watch if it makes money but slower, cut if it loses money each week.
- Not decided: how many plays a game will really get, how a game affects the games beside it, resale value, financing, income tax and depreciation, licences and local amusement rules, and whether prizes in your venue count as gambling where you are.
Common questions
Which arcade games make the most money?
It depends on what each game costs, how often it is played, what it pays out and how much floor it takes. Enter each game once and the page ranks them by weekly profit, payback and profit per square foot, using only your figures.
How do I work out whether a redemption game pays for itself?
Revenue per play is credits times what a credit earns you. Take off card fees and the prize cost of the tickets it pays, then the game's share of rent, power and upkeep. What is left per week, divided into the game's cost, is its payback.
How many plays a week does a game need to break even?
The page shows two numbers per game: the plays that cover its floor, power and upkeep, and the plays that also reach your payback target. Both are exact for your inputs.
Should I raise prices or cut tickets?
The tables show total weekly profit if every credit earns 10 or 20 percent more or less, and if the prize cost per ticket rises or falls. Compare them to see which lever moves your floor most.
Does this tell me which games players will like?
No. It works only from the plays you enter. A new game has no history, so enter a play count you believe and check it against your own card-system reports.
Is my data uploaded anywhere?
No. Everything is calculated in your browser and nothing is sent; a test in the code asserts there are no network calls.